Cops n Robbers Big Money Trick or Treat

Cops n Robbers Big Money Trick or Treat

Play Cops n Robbers Big Money Trick or Treat slot game & pay with phone credit at Pay By Mobile Slots

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WINNING LINES

  • All games are played with 10 win lines.
  • Wins can occur across any or all of the win lines.
  • Only the highest award is paid per winning combination.
  • Wins on different played lines are added.
  • All wins pay left to right across adjacent reels, except Bonus, starting from the leftmost reel.
  • Wins on different win lines are accumulated.

WILD SYMBOLS

  • Wilds substitute for all symbols except the bonus symbol.
  • Robber symbols are wild and appear in the base game, Fortune Spins and Trick or Treat Bonus.
  • Cop symbols are wild and only appear in the Trick or Treat Bonus.

MIXED PAYS

  • The candy bag symbols are mixed pays.
  • They will award line wins landing in any combination as
    • 5x = 20x Stake
    • 4x = 5x Stake
    • 3x = 1x Stake

BONUS SYMBOL

  • The bonus symbol is available on all reels in the base game.
  • 3 or more bonus symbols landing anywhere in view will trigger the bonus.
    • 3 in any position awards Trick or Treat Bonus with a 1x starting multiplier.
    • 4 in any position awards Super Trick or Treat Bonus with a 2x starting multiplier.
    • 5 in any position awards Mega Trick or Treat Bonus with a 3x starting multiplier.

TRICK OR TREAT BONUS

  • A progressive trail will appear above the reels.
  • The available multipliers that can be obtained via the trail are 2x, 3x, 4x, 6x, 8x and 10x.
  • The first multiplier on the trail is 2x.
  • This is located at position 6 on the trail, with each additional multiplier increasing every 3 positions until reaching 10x.
  • The maximum multiplier that can be obtained via the trail is 10x.
  • Upon reaching a multiplier on the trail, all subsequent candy bags collected by the robber will be multiplied.
  • Robber symbols add to the trail and act as a cash collector.
  • The candy bag values will be collected for each robber symbol that lands on the reels.
  • Cop symbols progress the cop along the trail.
  • If multiple cop or robber symbols land in view, each will progress one position on the trail for each symbol that lands on the reels.
  • Cop and robber symbols act as wilds.
  • The feature ends when the cop catches the robber and is identified during the ID Parade.
  • The values on the candy bags can be 1x, 2x, 5x, 10x, 25x, 50x, or 100x the active stake.

ID PARADE

  • When the robber is caught during the Trick or Treat Bonus they will be taken to the ID Parade.
  • 3 characters will appear and a short dapple will take place, randomly highlighting each character before stopping on one and awarding one of the following outcomes.
    • Bert - Bonus terminates awarding any accumulated winnings.
    • Sid - The cop is pushed back 2 positions and the bonus continues.
    • Vic - The robber runs ahead to the next multiplier in the trail and the bonus continues.

FORTUNE SPINS

  • As an alternative to spinning the normal reels, a different base game can be chosen.
  • This can be played by switching 'on' the Fortune Spins feature via the switch presented on the graphic.
  • All symbols will be removed from the reels with exception to the candy bags, bonus symbols and the robber.
  • The robber will be unlocked, acting as a wild and cash collector.
  • If the robber and a candy bag appear on the reels at the same time, the candy bag value will be collected.
  • The candy bag values will be collected for each robber symbol that lands on the reels.
  • Fortune Spins can be played at any stake.
  • The values on the candy bags can be 1x, 2x, 5x, 10x, 25x, 50x, or 100x the active stake.

GAMBLE

  • The gamble can be configured to be on, on if the win is greater than or equal to 5x stake, or off.
  • If the gamble is on, any winnings awarded during the game will offer the gamble feature.
  • If the gamble is on and if the win is greater than or equal to 5x stake, any winnings greater than or equal to 5x stake awarded during the game will offer the gamble feature.
  • When the gamble is entered, two wheels are presented.
  • The left wheel offers the chance to increase the winnings by one third, double the winnings, or triple the winnings.
  • The right wheel offers the chance to gamble for the Trick or Treat Bonus, Super Trick or Treat Bonus or Mega Trick or Treat Bonus.
  • The win value can be adjusted by pressing the plus and minus arrows, this in turn will adjust the winning and losing segments of the wheel.
  • Press either wheel during the feature to gamble your winnings and spin the pointer.
  • If the pointer stops on the green segment, the cash value or Free Spins are awarded.
  • If the pointer stops on the red segment, the player loses their winnings and exits to the base game.
  • When the potential winning area of the gamble wheel is at its minimum size the chance of success could be significantly less than the visual representation shown.
  • Winnings can be gambled up to a maximum win amount of x2500 stake or £50,000.00, whichever is the lower value.
  • Once the maximum win amount is reached, winnings are automatically collected and the gamble will be exited.
  • The maximum that can be achieved via the Free Spins gamble is the Mega Trick or Treat Bonus.
  • Once this is reached, the Trick or Treat Bonus wheel is disabled, while the player is still able to gamble on the Cash wheel.
  • Press the 'COLLECT' button during the feature to collect your winnings.
  • The expected payback for the gamble game is 100%.

SPIN CHANCE

  • Spin Chance is triggered automatically if the credit is reduced below the current price of play, yet is still greater than zero.
  • Spin Chance offers the player an opportunity to wager their remaining credit in an attempt at winning an additional base game spin at the current bet.
  • To play Spin Chance, select the 'PLAY' button to begin moving the pointer across the meter.
  • Alternatively, select the 'NO THANKS' button to exit Spin Chance with the remaining credit.
  • If the pointer stops on the green segment, a spin at the current bet is awarded and plays automatically.
  • If the pointer stops on the red segment, the player loses any remaining credit and exits to the base game.
  • The red and green segments are proportional to the amount of credit in relation to the current bet.
  • The chance of winning a spin is determined by this ratio.

GENERAL INFORMATION

GAME RECOVERY

  • In the event of an unexpected interruption / termination of a real play game, the game will recover to the last known state.

PAYBACK INFORMATION

  • The player's odds of getting any particular outcome are always the same.
  • Any combination of wins in a single game is limited and will not exceed £50,000.00 excluding jackpots.
  • It may not be possible to reach this limit in a single game from every stake configuration.
  • The theoretical average return to player (RTP) for this game is 92.00%.
  • The RTP reflects the theoretical return across a very large number of plays over an extended period of time, and represents the long-term expected payback of the game which has been calculated by an independent testing company, in accordance with the required regulations.
  • The outcome of any play during the game is pre-determined.
  • Player choices do not affect the outcome of the game unless indicated.
  • Malfunction voids all pays and plays.

*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.